Quick Review : Castlevania – Symphony of the Night (PlayStation)

My Castlevania journey continues with Symphony of the Night! I bought it on the Xbox Arcade, and I bloody loved it. It takes more than a little inspiration from Super Metroid (one of my all-time favourite video games) and adds RPG mechanics and an array of weapons, shields and armour. As with Super Metroid, it’s a fantastic mix of atmosphere, music and gameplay that makes backtracking thrilling.

castlevania symphony of the night legion
Out of the many memorable bosses, Legion was perhaps my favourite, especially in terms of visuals.

Without ‘levels,’ there’s a desire to keep on exploring. When do you stop? After you’ve acquired an item? After you’ve beaten a boss? Symphony of the Night is almost impossible to put down. It’s a classic fully deserving of the term “classic,” served by a soundtrack that keeps on giving. Yes, the “secret castle” may be a letdown, but you’ll never forget you first playthrough of Symphony of the Night

Hammy’s Rating: 5/5

Click here for my Quick Review of Bloodstained : Ritual of the Night

Click here for my Quick Review of Bloodstained : Curse of the Moon

Click here for my Quick Review of Castlevania (NES)

Click here for my Quick Review of Castlevania III : Dracula’s Curse (NES)

Click here for my Quick Review of Castlevania : Aria of Sorrow

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5 thoughts on “Quick Review : Castlevania – Symphony of the Night (PlayStation)

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